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WE HIGHLY RECOMMEND PLAYING ON THE WINDOWS BUILD.

THE BRIGHTNESS SETTING AND POST PROCESSING DOES NOT WORK IN WEBGL.

Yes, we have a mac build. No, I don't know how to open it. (I do not own a Mac)

We used unity's post processing package to make our lightings look a bit better, but its 8 mins to submission and we just found out it refuses to work for a WebGL build. 


Also we decided not to add any way to combat the monsters. We did however added some utility spells so that the players and avoid monsters easier.


WASD to move around

Tab to open up menu

E to interact <- We noticed E not showing up on prompt in WebGL

C to open up your spell list. <- Pretty important list


Thanks for playing our demo

Please leave us some feedback with the QR code or link below

Feedback Form - https://forms.office.com/r/KkTgsTqcng

Thank you

Updated 17 hours ago
StatusPrototype
PlatformsWindows, HTML5
AuthorsDrLinkinstein, PRs-World
GenreAdventure
TagsHorror

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Click download now to get access to the following files:

Macabre Descent v.0.3 (Mac) wall fix.zip 41 MB
Macabre Descent v.0.3 (Win) wall fix.zip 44 MB
Macabre Descent v.0.3 (Win).zip 44 MB
Macabre Descent v.0.2 (Win).zip 41 MB
Macabre Descent 0.1 (Win).zip 36 MB

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NICE IDEA

<3